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In New Video Game,China Seizes DisputedIslands From Japan|
Chinese gamers may soon be able to settleby force a thorny international dispute between their government and Japan over who controls a small chain of islandsin the East China Sea.
The basic platform of the newlyreleased Glorious Mission Online wasdeveloped as a training tool by the People's Liberation Army. Game maker GiantInteractive Group (GIG) has expanded the "first-person shooter" gamewith a simulation of a Chinese amphibious assault on the Senkaku, or Diaoyu,islands, controlled by Tokyo but claimed by Beijing.
Glorious Mission Online is describedby Techin Asia as a Call to Duty clone that "surfaced almostby accident in 2011 when a state TV program showed Chinese soldiers trainingusing a computer game that no one had seen before."
Gu Kai, GIG vice president and gamedeveloper, is quotedby the BBC as suggesting that the game's appeal lies with the factthat "most young boys, from the bottom of their hearts, want to be asoldier. They like to fight, they like to win."
In a press release, GIG says players willbe able to "fight alongside Chinese armed forces and use weapons to tellthe Japanese that they must return our stolen territory."
The disputed islands in the East China Sea,known as Senkaku by Japanand Diaoyu by China,have been a sourceof tension between the two countries, especially in the past year.
The trailer for GloriousMission (seen at about 1:20 into the video below) features a blusterymonologue, dramatic music and sound effects.
As JapanDaily Press notes, the games Senkaku/Diaoyu update "even featuresan appearance of the Liaoning,the Chinese navy's first aircraft carrier," which was launchedlast year but believed to still be a long way from operational.
The Hong Kong-based SouthChina Morning Post reports that reception to screenshots of the gamereleased on July 22 has been "mixed."
The paper quotes one online poster asdeclaring: "The issue of defending the islands is not a game."
"We shouldn't fantasize this sort ofthing," the poster wrote.
According to theEnglish-language Post: "Another common sentiment [expressed online]was that Glorious Mission Online ... was hopping on the 'kangri' or 'anti-Japanese' bandwagon – a term that refers to a recent influxof Chinese dramas and movies that almost always feature Japanese characters asantagonists."
The game might be up against market forces inaddition to Japanese forces, according to theSCMP:
" 'The Chinese gaming market is madeup of three major categories: the martial arts fantasy, historical fantasy, and'red' [patriotic] games,' said analyst Yu Yi in a 2012 interview with gamingsite Kotaku. 'Just like historical dramas ... [patriotic] games give ...players a sense of nostalgia ... allowing them to think back to a simpler timewhen everyone had a purpose, good or bad. However, with more multiplayer onlinegames now, [patriotic] games are seeing a decline in popularity.' "